This site has been blocked by order of the government of Russia.
Originally developers do the same for both platforms, and here and there it goes to 60 frames per second at a resolution of 1080p.
However, after a detailed analysis of the Digital Foundry, it was learned that on the game works on the Play Station 4 better.
The fact is true not only for this game, but for many other PSx games.
Graphics always is very beautiful, the game takes about 13 gigabytes on both platforms, two visually DS version 2 looks about the same.
The fact is that compared to the previous version of the console, in this generation there is a lot more space and enemies, the developers could not afford to roam so on older hardware.
The fact that the Xbox One is worse, we found out by the example locations loaded with a bunch of monsters and visual effects.
At that time, as the brainchild of Sony has issued about 50-60 frames, falling perfectly into the current unspoken standards, for Xbox One there was noticeable subsidence of 40-50 frames instead of the promised 60.
It is not critical, of course, but in the future, after 5 years, the difference could be much more noticeable when the game will be even bigger and more beautiful.
Let us talk about another representative of the great family of PSx Games.
Who would not say that duration of the game plays an important role when buying another disc with a game.
It's a shame when you buy a game, and it lasts for a couple of nights, this situation happened recently with one of the exclusives.